F# Weekly #42, 2026 – F# 11 RC2 & compiler performance improvements

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

Wow, what is an update: F# in .NET 11 RC 2 #fsharp github.com/dotnet/core/…

— Sergey Tihon 🦔🦀 (@sergeytihon.com) 2026-10-16T07:31:35.927Z

Videos

Blogs

Highlighted projects

New Releases

That’s all for now. Have a great week.

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F# Weekly #41, 2026 – Paket 11 & Firelight

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

New release of Paket (/! last version with legacy mode) github.com/fsprojects/P… #fsharp

— (@fpellet.bsky.social) 2026-10-05T17:14:00.482Z

Videos

Blogs

Highlighted projects

New Releases

Another finding of the F# discord"Firelight: Web Components for F#"> Firelight is a set of F# bindings for Lit, compiled with Fableroboz0r.github.io/Firelight/#dotnet #fsharp #webdev

— Angel Munoz (@tunaxor.me) 2026-10-05T03:08:09.157Z

That’s all for now. Have a great week.

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F# Weekly #40, 2026 – Agentic .NET UI and FSharp.CloudEdge

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft New

For #fsharp, #dotnet, #fablecompiler and @cloudflare-dev.bsky.social folks there's a new project for building agentic AI in the cloud. We're excited to make this a community project that anyone can use, modify, profit and contribute! It's still early days yet… fsprojects.github.io/FSharp.Cloud…

— Braidpoint (@braidpoint.bsky.social) 2026-09-30T12:26:14.672Z

Videos

Blogs

Highlighted projects

New Releases

That’s all for now. Have a great week.

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F# Weekly #39, 2026 – Oxpecker 3

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft News

New #oxpecker beta release! #fsharpmedium.com/@Lanayx/oxpe…

— Vladimir Shchur (@lanayx.bsky.social) 2026-09-27T01:17:23.418Z

Videos

Blogs

Highlighted projects

New Releases

That’s all for now. Have a great week.

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F# Weekly #38, 2026 — Fantomas 8.0, Myriad 1.0 and Fable.Ripple

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

Videos

Blogs

Highlighted projects

New Releases

Introducing Fable.Ripple: fine-grained reactivity for F# and Fable.A write updates the exact DOM nodes reading the signal. No virtual tree, no diff.Four focused packages for signals, DOM, forms, and routing.Try the beta: fable-hub.github.io/Fable.Ripple/#fsharp

— Maxime (@mangelmaxime.bsky.social) 2026-09-17T17:11:07.420Z

That’s all for now. Have a great week.

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F# Weekly #37, 2026 — F# 11 RC1 and Fantomas 8 Beta Land

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

F# in .NET 11 RC 1 – Release Notes #fsharp github.com/dotnet/core/…

— Sergey Tihon 🦔🦀 (@sergeytihon.com) 2026-09-12T19:13:06.634Z

Microsoft News

Videos

Blogs

Announcing .NET 11 Release Candidate 1

— ErikEJ (@erikej.bsky.social) 2026-09-10T07:22:01.022Z

Highlighted projects

New Releases

That’s all for now. Have a great week.

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F# Weekly #36, 2026 — Fable 5.16, FsLexYacc 12, and MSTest Goes Native AOT

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft News

Videos

Blogs

Highlighted projects

New Releases

Nacara is back! 🔥A complete ground-up rewrite running natively on .NET. It's now fully pluggable and lets you turn F# code snippets into interactive playgrounds.👀 See it live on Thoth.Json docs: thoth-org.github.io/Thoth.Json/🚀 Check out Nacara: mangelmaxime.github.io/Nacara/#fsharp

— Maxime (@mangelmaxime.bsky.social) 2026-09-04T18:02:01.415Z

That’s all for now. Have a great week.

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F# Weekly #35, 2026 — Fabulous 10, .NET Conf 2026 Announced, and C# 15 Preview

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Hey .NET Fans! It’s that time of year again!.NET Conf is back November 10-12, 2026.Spend three days learning from the people who build and use .NET, catching up with the community, and launching .NET 11.Learn more and save the date: msft.it/63328aPzWC#dotNETConf

— .NET (@dot.net) 2026-08-25T17:06:02.857Z

Microsoft News

Videos

Highlighted Projects

  • Neftedollar/FsLangMCP — MCP server giving AI coding agents (Claude, Cursor, Copilot) real FCS/FSAC compiler intelligence instead of grepping F# source.
  • vykrum/Hywe — Computational spatial design environment for generating architectural spatial configurations from relational graphs, rules, and constraints (F#/WASM/WebGPU).
  • mfakane/wasm-fcs — F# Compiler Services running in WASM — bringing FCS to the browser.
  • Neftedollar/orleans-fsharp — Idiomatic F# for Microsoft Orleans: computation expressions for grains, streaming, event sourcing, 1700+ tests.
  • TheFellow/fkyeah — F# pipeline engine for multi-stage AI/LLM workflows.
  • tunaxor.me/Kimo — Kimo is a small 3D RPG prototype written in F#. It is inspired by Trickster Online: skills with cast times and cooldowns, status effects, gear, and enemies that patrol, remember you, and flee when hurt.

New Releases

Rather than just keep talking about it, I'll just let you give it a look. This is the current RPG'ish prototype I've been working on.Source Code:tangled.org/tunaxor.me/K…#dotnet #fsharp #monogame #gamdev

— Angel Munoz (@tunaxor.me) 2026-08-23T06:54:53.711Z

That’s all for now. Have a great week.

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F# Weekly #34, 2026 — Every Repo is A Software Factory Now

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft New

Videos

Blogs

Highlighted projects

  • mrange/FsDistanceField2 — Computes distance field from images – Codeberg.org
  • Neftedollar/orleans-fsharp — Idiomatic F# for Microsoft Orleans: define grains with computation expressions, streaming, event sourcing, and transactions. Orleans 10.2.1 parity, 1700+ tests.
  • WillEhrendreich/SageFs — Sage Mode for F# development: REPL with solution/project loading, live testing, hot reload, and MCP server support.
  • warp-11/warp-11 — An F# HDL that runs on real FPGAs — one source drives the cycle-accurate simulator, step-through debugger, emitted Verilog, and Rust driver seam.
  • HelgeSverre/fedit — A small terminal text editor written in F# with multi-buffer, undo/redo, find, command palette, system clipboard, and seven themes.

New Releases

Mibo Framework 4.3.0 is out!This contains general fixes and improvementsit also brings "signals" to game dev programming for heavy simulation and derived data games (e.g. RPGs, TDs)#dotnet #fsharp #monogame #raylib

— Angel Munoz (@tunaxor.me) 2026-08-16T20:45:41.386Z

That’s all for now. Have a great week.

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