F# Weekly #18, 2026 – Game Boy Emulator in F#

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft News

Videos

Blogs

My friend Nick wrote a Game Boy Emulator with #fsharp and here is his journey nickkossolapov.github.io/fame-boy/bui…

Fer (@lferc.bsky.social) 2026-05-01T08:18:27.829Z

Highlighted projects

  • nickkossolapov/fame-boy — A Game Boy emulator written entirely in F#
  • fable-compiler/Fable.Beam — F# to Erlang/BEAM transpiler, opening the door to F# on the Erlang ecosystem
  • vykrum/Hywe — Active design sandbox for weaving spatial topology and flow-based hierarchies via design computation, built with F# and WebAssembly
  • Savelenko/FSharp.Control.Fold — Represent folding of data structures and streams as composable values via F# applicative computation expressions
  • Azizs2162/fyper — Build type-safe Cypher queries for Neo4j in F# using plain records, query expressions, and automatic parameterization

New Releases

Agent.NET rc.8 is released!It adds a couple nice-to-have features that clean up the code nicely, and updates to the latest stable MAF versions.github.com/JordanMarr/A… #fsharp

Jordan Marr (@jordanmarr.bsky.social) 2026-04-27T21:48:26.050Z

That’s all for now. Have a great week.

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