Welcome to F# Weekly,
A roundup of F# content from this past week:
- The language currently sits at No. 26 on the latest TIOBE Index of the most popular programming languages, ahead of other functional programming languages such as Erlang (36), Scheme (37), Scala (42), Haskell (46) and ML (48) (reed more).
- Kaggle are using F# for their most complex simulator (Flight Quest 2), a $250,000 competition running over several months.
- Some progress on documentation for F# Data Frame libraries (Using improved FsHtmlDoc).
- New idea was proposed on VS User Voice: “Allow n partitions for ActivePatterns” (Vote if you like it).
- FAKE uses FSharp.Formatting for automatic docs generation.
- LIBLINEAR 1.92 (linear classifier for data with millions of instances and features) is available for .NET users (F# sample).
- F# syntax highlighting to TextMate can come soon.
- One more proof of F# freedom from bugs.
- Take a look at the Fog library (Azure APIs wrapper for F#) if you missed it.
- Amazon S3 API sample was shared.
- Houston TX Functional Programming User Group was announced.
- Type Providers came to Idris:
- “Why Hymans Use F#” by Keith Harrison.
- “The Future Of Standard ML” by Robert Harper.
- “F# IN FINANCE” by Phillip Trelford.
- “F#unctional Londoners Meetup Group: Enticify” by Ben Taylor
- Vasily Kirichenko blogged “STM: F# vs Haskell“.
- Jack Fox posted “The Great New York F# Expedition of 2013“.
- Nikos Baxevanis published “Auto-Mocking with Foq and AutoFixture“.
- Troy Kershaw wrote about “F# syntax highlighting with Docpad and Highlight.js“.
- Michael Newton posted “Implementing Classic OO Style Code in F#“.
- Phil Trelford shared “Pacman Kata at Progressive F# Tutorials NYC 2013“.
- Darryl Taft wrote “Microsoft’s F# Gains Momentum“.
- Neil Danson posted “SpriteKit and Physics in F#“.
- Jon Harrop wrote “A look at the IronJS source code“.
- Inside Microsoft Research published “Programming Contest Yields Surprising Results“.
- Phil Trelford wrote about “Progressive F# Tutorials NYC 2013“.
- Boris blogged “Computing Self-Organizing Maps in a Massively Parallel Way with CUDA. Part 1: F#“.
- Jon Harrop posted “Predator Prey sample revisited“.
- Jon Harrop posted “F# for Visualization 0.7 released“.
- Sergey Tihon blogged “Dropbox for .NET developers“.
- Dave Thomas posted “Adding Touch to SpriteKit“.
That’s all for now. Have a great week.
Previous F# Weekly edition – #38