F# Weekly #9, 2026 – Crunching the Technical Debt with Repo Assist

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

F# folk, with @nojaf.com we've added support for generating llms.txt to the fsdocs tool that's widely used by the F# community.We'll release it soon but if you have a chance to take it for a spin before please do.github.com/fsprojects/F…#fsharp

Don Syme (@dsyme.bsky.social) 2026-02-27T11:43:05.337Z

Videos

Blogs

Highlighted projects

New Releases

F# folk – I'm having some success using GitHub Agentic Workflows to automate some backlog maintenance work in some older F# community repos. FSharp.Data: github.com/fsprojects/F…FSharp.Control.AsyncSeq: github.com/fsprojects/F…It's helping me re-engage with the repos and clean things up.

Don Syme (@dsyme.bsky.social) 2026-02-22T10:29:52.124Z

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F# Weekly #8, 2026 – Boosting F# Libraries with Automated Agentic AI

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

Videos

Blogs

Highlighted projects

Well, it's in the can! 🤖 #FPGA end-to-end compilation with bit width inference confirmed with #cleflang, including AMD/Xilinx bootstrapping the flash process in the back end #fsharp #ocaml #haskell #rust #dotnet

SpeakEZ.tech (@speakeztech.bsky.social) 2026-02-20T23:13:34.116Z

New Releases

I need to double (and tripple) check this but it seems like Giraffe on Beam is faster than .NET. Is it too good to be true? 🙈 At least the Python perf looks to be true 😆 #fsharp #fablecompiler

Dag Brattli (@dbrattli.bsky.social) 2026-02-21T22:46:55.120Z

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F# Weekly #7, 2026 – .NET 11 Preview 1 & Rider 2026.1 EAP 3

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Microsoft News

Next week @dsyme.bsky.social shows how agentic workflows can continuously improve #fsharp libraries.amplifyingfsharp.io/sessions/202…

(@amplifyingfsharp.io) 2026-02-10T11:59:34.636Z

Videos

Blogs

Highlighted projects

Perhaps not too impressive for now but this shows Giraffe (F#) running on the BEAM (Erlang Runtime) using Fable (WIP) #fablecompiler #fsharp

Dag Brattli (@dbrattli.bsky.social) 2026-02-11T20:24:17.335Z

New Releases

🚀 EasyBuild.ShipIt 1.0.0 is out! 🎉Automate your release chores. ShipIt parses your Conventional Commits to calculate versions, generate changelogs, and auto-open Release PRs! 🛠️✅ Auto Release PRs ✅ Monorepo readyStart shipping: 🚢https://github.com/easybuild-org/EasyBuild.ShipIt#dotnet #fsharp

Maxime (@mangelmaxime.bsky.social) 2026-02-11T18:37:08.087Z

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F# Weekly #6, 2026 – FScript & An ode to “Slowly” handcrafted code

Welcome to F# Weekly,

A roundup of F# content from this past week:

Microsoft News

Videos

Blogs

An ode to "slowly" handcrafted codewww.planetgeek.ch/2026/02/02/a… When I open my social media feeds, it's obvious: the age of writing code with our fingers is ending. LLMs can write code much faster.But was it ever about the speed of code creation? I think not.#LLMs #agents #fsharp

Urs Enzler (@ursenzler.bsky.social) 2026-02-03T09:20:01.010Z

Highlighted projects

New Releases

I did a new thing with #fsharp on backend and pinch🤏 of #typescript on frontend. It's called Triple19, running on http://www.triple19.com and it's all about my new-ish hobby – Darts. It's quite complex and I'll do tech talk about it one day, but now if you would give it a shot, would ya? #darts

Roman Provazník (@dzoukr.cz) 2026-02-02T15:18:23.271Z

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F# Weekly #5, 2026 – Leveling Up With Lattice

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

Videos

Mibo 1.5.0 is out with an enhanced 2d rendered that allows you to add lights and shadows to your 2D games!#dotnet #fsharp #monogame #gamedev

Angel Munoz (@tunaxor.me) 2026-01-25T21:19:36.325Z

Blogs

Highlighted projects

New Releases

Big update for the Fable + Lit ecosystem!✨ Fable.Lit.Dsl ✨ Fable.Lit.Dsl.Shoelace ✨ Fullstack template update (.NET 10 + Fable 5)#fsharp #webcomponents #litgithub.com/JordanMarr/f…

Jordan Marr (@jordanmarr.bsky.social) 2026-01-27T00:43:18.988Z

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F# Weekly #4, 2026 – F# event / (un)conference in 2026?

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

I wonder… would there be any interest in some F# event / (un)conference in 2026?I always wanted to do something similar to F# Creators Workshop (which @dsyme.bsky.social organised years ago in Cambridge) or Elm Camp (which has been for last couple of years)#fsharp

Krzysztof Cieslak (@kcieslak.io) 2026-01-21T18:53:56.833Z

Videos

Blogs

Highlighted projects

New Releases

🚀 Agent.NET has evolved significantly since the alpha.1 announcement — alpha.2 and now alpha.3 bring proper MAF execution, symmetrical InProcess/Durable workflows, and a more cohesive workflow CE with ROP built in.Full release history:github.com/JordanMarr/A…#fsharp #dotnet #aiagents

Jordan Marr (@jordanmarr.bsky.social) 2026-01-21T16:46:54.511Z

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F# Weekly #3, 2026 – Most token-efficient static language?

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

#fsharp mentioned finally in a #dotnet @fireship.bsky.social video 🦔💚 youtu.be/MFsYaRnrcPQ?… yessss

jkone27 (@jkone27.bsky.social) 2026-01-16T17:44:57.783Z

Videos

Blogs

We're introducing a new approach to memory management in Fidelity: the compiler tracks data flow, determines where values escape their scope, and infers lifetimes automatically. Explicit arenas when you need them, inference when you don't. #fsharp speakez.tech/blog/inferri…

SpeakEZ.tech (@speakeztech.bsky.social) 2026-01-14T22:24:11.157Z

Highlighted projects

New Releases

The data above is from this article martinalderson.com/posts/which-…

Bozhidar Batsov (a.k.a. Bug) (@batsov.net) 2026-01-16T09:32:55.394Z

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F# Weekly #2, 2026 – Mibo and WREN Stack

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

#fsharp #webdevelopment #systemsprogramming speakez.tech/blog/wren-st…

SpeakEZ.tech (@speakeztech.bsky.social) 2026-01-06T18:07:03.522Z

Videos

Blogs

C# and F# Interop (2026 edition)How to easily start with F# in your existing C# codebase.www.planetgeek.ch/2026/01/06/c… #dotnet #csharp #fsharp #Interop

Urs Enzler (@ursenzler.bsky.social) 2026-01-06T13:00:53.173Z

Highlighted projects

New Releases

I know when you think about GameDev you think about C++ C# or even rust!Welp, I'd like you to consider giving F# a chanceMibo aims to become micro framework on top MonoGame.It'll give you some ergonomics, and pathways for you to write your games in seamless F# 👇#dotnet #gamedev #fsharp #monogame

Angel Munoz (@tunaxor.me) 2026-01-09T21:40:19.528Z

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F# Weekly #1, 2026 – Kipo & future of MonoGame

Welcome to F# Weekly,

A roundup of F# content from this past week:

News

And before the year ends, last update!The map editor is working, playtest mode enabled, full 3D rendering (no more 2.5D).Perf rounds pending, and better QoL features pending but I'm so happy I've arrived this far #fsharp #monogame #dotnet #gamedev #BuildingInPublic

Angel Munoz (@tunaxor.me) 2026-01-01T04:47:09.135Z

Videos

Blogs

Part 2 of my "Designing Weaving Software" series is up. This time using generic and parameterized implementations to reduce duplication. #fsharpfsharpforfunandprofit.com/posts/design…

Scott Wlaschin (@scottwlaschin.bsky.social) 2025-12-29T19:37:11.031Z

F# vNext

Highlighted projects

New Releases

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